Game Design

The purpose of this project was to bring awareness to a real word issue. This game was designed to simulate the struggles an individual with dyslexia may face throughout their education. The purpose of this game was to have the players encounter four issues that people with dyslexia commonly face.

Client: Self Study

Deliverables: Power Point Presentation of Game Pitch

Software: Adobe Illustrator, Adobe XD, Canva, Procreate

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Branding

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UX and UI